Hotfixes: 2/3
http://forums.worldofwarcraft.com/thread.html?topicId=22748763261&sid=1
- Blood Queen Lana’thel will now begin her flight phase a little earlier in 25 player mode, Vampiric Bite is no longer mitigated by armor, and the damage of Vampiric Bite has been reduced.
- Toravon will not be affected appropriately by Area-of-Effect damage spells.
- The Frost Orb corpses in the Toravon encounter will now despawn faster.
- Players who are dead will now get credit as intended when defeating the Valithira Dreamwalker encounter.
- Players can no longer zone in while the Valithria Dreamwalker encounter is active.
- Anti Magic Shell no longer resets the Mystic Buffet stacks in the Sindragosa encounter.
- The Val’kyr in the Lich King encounter are no longer affected by Death Grip and will head to ledges faster.
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PTR Strategy
Overview
Abilities
Raidwide Damage
Frost Aura
Inflicts 4,500 Frost damage to the entire raid every 3 seconds.
Sindragosa Ground Abilities
Cleave
Inflicts normal damage +50 to up to 10 enemies in front of Sindragosa.
Tail Smash
Inflicts 11250 to 18750 damage on enemies within 16 yards of the tail's impact point, knocking them back. Tail Smash only hits players behind Sindragosa.
Frost Breath
Inflicts 37,000 to 43,000 Frost damage to enemies in a 60 yard cone in front of Sindragosa. Also reduces movement speed by 15% and attack speed by 50%, stacking.
Self Inflicted Damage Abilities
Permeating Chill
Physical attacks against Sindragosa have 20% chance to debuff the attacker with Chilled to the Bone, inflicting 1,000 Frost damage every 2 seconds for 8 seconds, per application.
Unchained Magic
Causes every spell cast to backlash with Instability after 8 seconds, inflicting 2,000 Arcane damage. Multiple spells cast while the debuff is up will cause multiple backlashes.
Icy Grip Mechanics
Icy Grip
Pulls all players into melee range.
Blistering Cold
Inflicts 35,000 Frost damage to all enemies within 25 yards. The 5-seconds cast starts immediately after an Icy Grip.
Air Phase Abilities
Frost Beacon
Marks 5 players for imprisonment by Ice Tomb after 7 seconds.
Ice Tomb
Inflicts 15,600 to 16,400 Frost damage to the target and imprisons all players within 10 yards in an Ice Tomb. While imprisoned, players take 8% of their maximum health as damage through Asphyxiation.
Frost Bomb
Inflicts 23,563 to 26,437 Frost damage to all players within line of sight. 4 Frost Bombs will be cast before the phase ends.
Phase 3 Abilities
Mystic Buffet
Increases magic damage taken by 15% per application. Applied to all players within line of sight every 5 seconds.