Priest Articles

Video: 25 man Icecrown Citadel - Sindragosa (Kamigami)

Holy priest and feral druid tank views.

Boss:Sindragosa
Zone:Icecrown Citadel
Class:Multiple/None
Role:Multiple/None
Mode:Normal
Group size:25-man
wobina
<Kamigami>
2 guides
Created: 27 Feb 2010
Updated: 2 weeks ago

Video: Out of Line vs Lich King 25man

Vid of our first kill of Lich King normal mode 25man

Boss:Lich King
Zone:Icecrown Citadel
Class:Priest
Role:Healing
Mode:Normal
Group size:25-man
RaistlynOOL
<Out of Line>
4 guides
Created: 15 Feb 2010
Updated: 4 weeks ago

Video: Valithria Dreamwalker 25 Normal - Kamigami

Kamigami's first Dreamwalker success (first heal? first upping?)

We used 2 holy pallies and a holy priest take every portal to try to maintain their own stacks as long as possible. Otherwise just a simple split in the groups, tank each side, set up the proper kill order (skeletons > suppressors > zombie kiting > mages > abominations). Got a little hectic at the end but we managed it.

Kamigami is recruiting excellent players! Come join us for hard modes and pixel monster killing!

Boss:Valithiria Dreamwalker
Zone:Icecrown Citadel
Class:Multiple/None
Role:Multiple/None
Mode:Normal
Group size:25-man
seriallos
<Kamigami>
22 guides
Created: 08 Feb 2010
Updated: 5 weeks ago

Video: Out of Line vs Blood Queen Lana'thel 25man

Out of Line's first Blood Queen kill 25man. Killed pre-essence buff.

Boss:Queen Lana'thel
Zone:Icecrown Citadel
Class:Priest
Role:Healing
Mode:Normal
Group size:25-man
RaistlynOOL
<Out of Line>
4 guides
Created: 23 Jan 2010
Updated: 7 weeks ago

Video: Blood Prince Council - 25 Normal - Kamigami

Kamigami first kill of Blood Prince Council. POV from holy priest, bear druid, and hunter.

Our kill had a shadow priest handling the shadow prince (gathering dark orbs), bear and protadin on the melee princes. We had been having issues with the kinetic bombs, so we had 3 range making sure all 4 bombs were always in the air coordinating in a separate vent channel. Otherwise it just took some attempts to get everyone up to speed with the various abilities to get the kill.

(Kamigami is recruiting, use the link to our guild on this video!)

Boss:Blood Prince Council
Zone:Icecrown Citadel
Class:Multiple/None
Role:Multiple/None
Mode:Normal
Group size:25-man
seriallos
<Kamigami>
22 guides
Created: 21 Jan 2010
Updated: 7 weeks ago

Video: Professor Putricide - 25 Normal - Kamigami

Kamigami's very ugly first kill of Putricide. Feral tank and holy priest POV.

In phase 1 and 2, we kept him by the green side of the room to attempt to minimize movement needed for target switching. We kept both of our ret pallies on Putricide the whole time to make sure we were getting him down quickly enough (the previous week we weren't getting enough damage to him and were approaching the enrage timer). We used 3 tanks for the whole fight to extend phase 3 as well.

Our warrior tank died 1.1 seconds after Putricide died to a Malleable Goo, so it was a close one :)

Boss:Professor Putricide
Zone:Icecrown Citadel
Class:Multiple/None
Role:Multiple/None
Mode:Normal
Group size:25-man
seriallos
<Kamigami>
22 guides
Created: 18 Jan 2010
Updated: 8 weeks ago

Shadow Priest Guide. v 3.3

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Shadow Priest Guide. v 3.3

Class: Priest
Tree: Shadow
Build: 13/0/58
Category: Raiding
Hugginss
<The Church>
1 guide
Created: 15 Jan 2010
Updated: 7 weeks ago

Audience

Priests and casters of classes who might wish to migrate to a shadow priest. We were buffed nicely in 3.3 so our single target DPS is comparable, or greater, that other casters.

Guide

Introduction

My name is Hugginss from < The Church > on Darkspear, US server.

I raid as a shadow priest primarily, with a discipline offspec and am comfortable as holy. Any priest worth his/her salt should be competent in all three classes. I believe that shadow is the hardest of the three specs to master due to the complexity of the prioritization and multiple mob dot tracking. I'm not taking anything away from the other 2 specs, shadow is very tricky to maximize dps.

Class Strengths

  • Survivability

Shadow priests, since 3.3, can now run Vampiric Embrace throughout encounters without having to apply the debuff to targets. All single target DPS will then heal us. On top of that, we can still cast PW:S in a pinch and *can* (but not recommended) break shadow form to throw a Prayer of Mending *if the situation is dire enough*. This gives shadow priests by far the most survivability of all the cloth caster classes. I suppose Locks are a close 2nd. Remember, dead DPS is 0 DPS.

  • Single Target
  • Our single target DPS is good now, not great, but way better than 3.2. This is 100% because our dot ticks are affected by Haste. (VT and DP anyway)

  • 2 - 3 Target
  • Probably the optimal DPS for shadow priests, rolling three full dot stacks on three targets is where we shine the most.

  • Other strengths:
  • Lower hit cap (262 with Draenei), Misery, Dispersion

    Weaknesses

    • No Nuke
    • Arcane Mages, Huntards, elemental Shamans go from 0 to max dps right nearly right away. Spriests have a ramp-up time that makes quick target switching undesirable (portals on Jaraxxus, adds on Deathwhisper, less-so Blood Beasts and Oozes on Putricide)

      Although, with the 4-piece tier 10, Mind Flay may become a viable nuke.

    • Hard to keep track of DOTs on three or more targets
    • Unless you have a beautiful mind, you'll probably have your VT drop off that 5th trash mob. Mobs help with this, but if there are enough mobs and activity, you’re going to forget something

      However, there really aren’t that many weaknesses to being a shadow priest.

    Spell Prioritization For Single Target

    >> >> >> >>

    VT > DP > SW:P > MB > MF

    VT should be reapplied within as little time as it falls off as is humanly possible within the context of server lag, etc. VT, with haste, is about 1.2 second cast. In a lagless world, you should be casting VT with 1.10 seconds left on VT. Overwriting VT (not letting it fall off) is VERY BAD!!!

    SW:P should never fall off a single-target, and does less DMG than DP by a wide margin now which is why I put it less of a priority than DP... but it should have very high uptime.

    DP follows the same rules as VT, but prioritize VT over DP when refreshing.

    Mind Blast should be used on every cooldown, but prioritize VT and DP before Mind blast if all three are off CD

    Mind Flay is the filler when VT, SW:P and DP all are applied and when MB is on cool down.

    Shadow Word: Death should be used when moving, along with Shadowfiend, or DP re-applications

    Disperse only when you are not DPS-ing (end of scarab phase in Anub, no real good options in ICC) or if you are going to take an inordinate amount of dmg (Big flying orb on Princes, the brown ooze maybe on Putricide)

    Opening Rotation

    There are several opening rotations, all are viable, but I’ll give you mine:

    >> >> >> >>
    VT > DP > MB > MF3 > SW:P. (MF3 = Mind Flay, 3 ticks… or full duration)

    Elitist jerks suggests a different opening, the only important point is that you apply SW:P with 5 stacks of shadow weaving and the highest crit rate you can get. The reason for this is that while your Mind Flay refreshes the dot, the SW:P spell remembers how many stacks of shadoweaving you had when you applied it, as well as your crit rate. If you apply it at 4 stacks versus 5, you will do 2% less damage with SW:P than with 5 stacks...

    If you have to run in, you could alter the opener. Just make sure there you are full stacks of Shadow Weaving before you apply SW:P.

    If you have the Nevermelting Ice Crystal I suggest hitting that before you apply SW:P and after MF3.

    Another tip would be to pop a Wild Magic Potion 2 seconds or so before combat so that you get the +200 crit rate on the SW:P for the entirety of the duration of the DOT. Then again during Heroism/Bloodlust

    Fights like Lord Marrowgar, Lady Deathwhisper, Saurfang, Rotface, Festergut, you should never lose your SW:P. With the trinket and the pot, that’s +1100 crit rate for your SW:P. Raid buffed, for me that’s about 60% crit. Not bad.

    Multiple targets

    >>

    For fights where you have to switch targets a lot (Putricide, Saurfang, Deathwhisper, Jaraxxus, etc) it should be your goal to run perfect dot stacks on each of the targets.

    I often will put my primary target on focus so that I can visually track the dot ticks of that target, then I will apply VT>DP>SW:P to the secondary target (ooze on Putricide, Portals on Jaraxxus, Blood beasts on Sauerfang). And VT>SW:P on each other mob that I can.

    If you use forte Excorcist you should be able to see the time left on the dots on each of your targets. Refresh VT as necessary and cast MF1 to keep SW:P up on them. I’m sure there are other DOT timers out there that are as effective, or more effective.

    For 4 or more mobs:

    >>
    VT as many as you can, then Mind Sear. Rotate your Mind Sear targets.

    Stats

    Elitist Jerks has a wealth of knowledge about what stats you should optimize and shadowpriest.com has the BIS gear broken down, glyphs, theorycraft, etc.

    http://elitistjerks.com/f77/t84746-shadowpriest_theorycraft_3_3_edition_i_get_little_help_my_friends/

    I’m not going to go into those.

    However, since 3.3 HASTE is king for multi target fights. Soft haste Cap is about 800... but I would consider getting as much haste on your gear as is humanly possible without neglecting spell power.

    MODS

    To be an effective shadow priest, you are going to need a few mods to help you micro-manage your DOTs.

    • Unit Frames:
    • The stock UI is weak, but lots of good raiders use it... but they're probably not shadow priests. I use PitBull Unit Frames as it lets me specify which debuffs I can see on the boss, which size they are and the seconds and milliseconds that are left on my debuffs. If you can't see your debuff timers clearly, you will never be a good shadow priest.

    • Dot Timer:
    • Forte excorcist is what I use, there are others. If you can count down from 16, 18 and 19 in your head, simultaneously, three times over, you probably don’t need a dot timer.

    • Threat Meter:
    • Omen gold standard, I guess. Shadow priest threat in 3.3 is actually very high, so this is a must.

    • Cast Bar:
    • Quartz. Shows you your latency, well a good estimate anyway. Good for calculating when you need to refresh VT.

    • Raid Frames:
    • Grid. Grid is the best, uses range well, can be configure with mouse-over macros to abolish disease, cast PW:S, etc. A little tough to configure at first, but very good once you get it dialed.

      Grid requires extensions to be really effective: GridStatusRaidBuffs, Raid Icons, etc. There's a bunch in there on Curse.

    • A boss Mod:
    • A good boss mod can help remind you of important boss mechanics. The Post-it notes on your monitor are probably not bad, but I would highly recomment the Deus Vox Boss mod . It is the Cadillac of boss mods, imo. Deadly Boss Mods is an option, as are others.

      Rogues and melee, but especially rogues, should always have a boss mod that moves their characters out of fire for them, because they seem to be incapable of moving themselves out of it :P

      Optional Mods:

      Power Auras: Show’s you various procs, debuffs, buffs, etc… It’s on Kyth’s UI page

      That’s all that you really need. There are other kind of stylistist mods, such as Bartender, Parrot, Tidy Plates, etc

    Tips and Tricks

    Movement

    Try and move as little as possible when you are DPSing the boss. This seems pretty straightforward, but you’re going to have to move a lot in the new/harder encounters. When you do move, you should be casting SW:D, DP, ShadowFiend, or some other instant cast that does dmg.

    Maintain a perfect cast sequence

    A *perfect* cast sequence will have you constantly casting, with very little clipping of mind flay (clipping = not letting the cast run to the completion) and no wasted GCDs.

    As mentioned elsewhere, never, never, never overwrite your Vampiric Touch spells. You have to time your cast so that you are reapplying VT within 0.5 seconds of it falling off. As close to zero as you can get it.

    I always let my mind flays run to completion *except* to refresh VT. Make sure you have the nochannel macro bound to your mind flay so that you aren’t clipping your mind flays.

    Helpful Macros:

    1. Macro #1:
    2. #showtooltip Mind Flay
      /cast [noChanneling:Mind Flay] Mind Flay

    3. Macro #2:
    4. #showtooltip Mind Sear
      /cast [noChanneling:Mind Sear] Mind Sear

      and the Shadowfiend one:

    5. Macro #3:

    6. #showtooltip Shadowfiend
      /cast Shadowfiend
      /cast [pet, nomodifier] Shadowcrawl

    Bind your abilities to keys

    Mouse-click casting is completely fail. You should be using your mouse to move around. Unless you have 10 buttons on your mouse that you can bind your casts to, which is perfectly acceptable too, then you should have your abilities bound to your keys.

    For me, Mind Flay is bound to the “F” key, which centers my fingers and, since there’s a little raised thing on most keyboards on the “F” key, I don’t have to look down at my fingers. Then bind other abilities close to your base… Don’t bind mind blast to the “O” key, or the “9” because you’re going to have to move your hand around, which is sub-optimal.

    Try binding all your abilities to about 4 or 5 keys.. remember you can use modifiers like Control, Shift and Alt for your basic binds.

    Shadowfiend

    Your pet is no longer really needed to regenerate mana (If you are at the t10 level), so you should use it as a DPS boost. The cooldown is 3 minutes and most fights run longer than that. I cast it as soon as I have my full dot stack on the boss, probably within 25 seconds of the pull. Cast immediately when it comes off cooldown. It will give you an extra 50-70k damage over the course of a fight.

    Of course, Anub Hard mode is probably the only fight where mana is an issue at present, and you'll need to manage your fiend a little better in that one. (Immediately after first burrow and right before P3).

    Make sure to spam Shadowcrawl so that you get the DPS boost.

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    Video: Semper Fortis VS Lady Deathwhisper (Full House)

    This is the video of our 25man Full House achievement.
    We used two Shadow Priests for shackles
    We used one Mage for Sheep
    We used one Warlock for Fears
    We used one Feral Druid for kiting the Deformed (Myself, albeit the video is not my PoV)

    Boss:Lady Deathwhisper
    Zone:Icecrown Citadel
    Class:Hunter
    Role:Caster DPS
    Mode:Normal
    Group size:25-man
    Stave
    <Semper Fortis>
    3 guides
    Created: 14 Jan 2010
    Updated: 8 weeks ago

    Video: Rotface 25 Normal: Dances with Oozes

    Out of Line's first kill of Rotface. Dances with Oozes achievement.

    Boss:Rotface
    Zone:Icecrown Citadel
    Class:Priest
    Role:Healing
    Mode:Normal
    Group size:25-man
    Curtdiggler
    <Out of Line>
    2 guides
    Created: 12 Jan 2010
    Updated: 9 weeks ago

    Video: Deathbringer Saurfang - Kamigami - Hunter/Priest POV

    Hunter and Holy Priest POV.

    We were really melee heavy on our first two attempts which made the fight near impossible for us. Once we got a few more ranged in the raid, it became much easier.

    Kamigami: World Rank 2500 and rising slowly!

    Boss:Deathbringer Saurfang
    Zone:Icecrown Citadel
    Class:Multiple/None
    Role:Multiple/None
    Mode:Normal
    Group size:25-man
    seriallos
    <Kamigami>
    22 guides
    Created: 12 Dec 2009
    Updated: 13 weeks ago
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