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Fusion's Guild Bank: The Hackers' Haul

Tags: gold, guild bank, humor, leadership
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Kyth
<Fusion>
56 guides
Created: 14 Nov 2009
Updated: 17 weeks ago

Audience

No matter who you are, this is the important lesson: "Despite him being incredibly paranoid, using Firefox, noscript, never sharing his password, etc., they still found a way in."

Bazz wasn't dumb other than that authenticators had been sold out for the past 6+ months.

Get an authenticator, Blizzard is stocking them better these days. No matter how careful you are, you're not careful enough.

Guide

We don't usually bother to inventory what we have, we just go by a gut of how much is "too much" to store, and we buy multiple times a day from the AH and trade channel whenever we find herbs "sufficiently cheaply."

We've also bought up the supplies of raiders who have quit.
Screenshots of the recovered supplies. No bank panes are duplicated.

We freely use both auction houses when supplies are low. For example, in order to get our Fish Feast hoard, we had to buy almost all of them on our alliance AH -- which meant moving epics cross-faction to sell them to have the cash to buy fish and herbs to then transfer back to the horde side.

I skipped things like 3-4 stacks of each color of gem, miscellaneous other food items, other potions, eternals, saronite, etc. -- lots of little stuff. But the big totals are below.

It's fun knowing things like the fact that we have over 4,000 vials of pygmy oil! And over 12,000 lichbloom (over 600 stacks.)

There was about 300,000 gold stolen.

Totaling up the market prices below (based on Turalyon's AH, the only prices I have easy access to), they also netted an additional 240,000 gold worth of goods.

The embedded screenshot is a little small. If you don't mind the wait, you can view the 4MB version of the "banks" screenshot.

Bazz used to store everything on his characters plus two 4-tab guild banks (in addition to the main Fusion guild bank with 6 tabs) - mostly he bounced it back and forth in the mail.

Since the hacking we've opened up two more alt banks and bought them all to a full 6-tabs to make it easier to handle the sheer raw goods associated with running Fusion and make it easier for other officers to help with refreshing consumables.

Herbs

Frost Lotus: 1,302 at 40g each: 52,800 gold

Black Lotus: 118 at 10g each: 1,118 gold

Goldclover: 13,120 at 21g/stack: 13,776 gold

Icethorn: 6,720 at 24g/stack: 8,064 gold

Lichbloom: 12,180 at 40g/stack: 24,360 gold

Potions and Flasks

Mana Potion Injectors: 43 injectors at 79g each: 3,397 gold

Potion of Speed: 207 at 22g each: 902 gold

Flask of the Frost Wyrm: 630 at 33g each: 20,790 gold

Flask of Endless Rage: 394 at 32g each: 12,608 gold

Flask of Stoneblood: 264 at 36g each: 9,504 gold

Enchanting and Orbs

Infinite Dust: 2120 at 3.8g each: 8,056 gold

Greater Cosmic Essence: 590 at 9.7g each: 5,723 gold

Abyss Crystal: 300 at 95g each: 28,500 gold

Runed Orb: 28 at 800g each: 22,400 gold

Food

Fish Feasts: 1400 at 15.2g each: 21,280 gold

Nettlefish: 1060 at 2.7g each: 2,862 gold

Glacial Salmon: 760 at 1.4g each: 1,064 gold

Pygmy Oil: 4,620 at 0.22g each: 1,016 gold

Invictius   28 Nov 2009 17:22 3.2.2a
 
5

This is fantastic article and helps illustrate the intricacies of maintaining a well-organized and functional guild. It isn't just strategy and mob kills. There is a definite and necessary economic function to any successful guild. My guild is well on its way in this aspect with a healthy donor population and active professionals but there is always much to learn.

One thing I had failed to realize was the potential for use of cross-faction AH as a mode for furthering supplies. We'll definitely be utilizing this in the future. Thanks for another great guide and security heads up.

Priests   16 Nov 2009 13:42 3.2.2a
 

Oh ok. That explains it.
And thanks for all your guides and articles. Had a lot of fun readying some of them yesterday!

Priests   14 Nov 2009 19:14 3.2.2a
 

Hei Kyth, good read. Way to less reads on this article though!

Kyth   <Fusion> Turalyon (US) 14 Nov 2009 19:20 3.2.2a
Article author

It was just migrated from the old stratfu to the new one 8 hours ago :). All the old 'read' counts were lost (I don't even think they were tracked frankly.)

The good news is, older articles are a lot more findable and accessible in this system, so I feel a lot more motivated to write more -- and I'm hoping other authors will be too!

The Myth of the Cash-Flow Positive Raider

Tags: gold, guild bank, guild leading, leadership
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Kyth
<Fusion>
56 guides
Created: 14 Nov 2009
Updated: 17 weeks ago

Guide

Today there was an interesting thread on our Turalyon forums. The poster claims:

There was once a wise old saying that man cannot live on bread alone, given that you still need water and a scource of Vitamin A and C, this saying would not be far from the truth. In the wake of the most recent expansion, coupled with a change in attitude from Blizzard toward the gold selling scourge (Sunwell island daily quests etc) these here are profitable times for many. But is it enough? So here is the issue I am putting forward to debate from anyone willing to answer:

That a level 80 raider using only the income derived from Raids and heroic 5-person dungeons, sustain a profit after all expenses (Flasks, repairs, enchants on new gear etc) have been taken into consideration. Without having to rely on outside revenue streams like the AH or tips from crafting.

Where do you stand on this myth?

The poster claimed it was possible as long as you were raiding 3x/week, in wasn't progression content (i.e. not too many wipes) and you can run two heroics a day.

With the content as it stands now and if these conditions are met, the profits sustained from doing all the above would be at best marginal, but I would say its within the realms of possibility.

There are a lot more conditions here than specified so far. The big one I am thinking of is:

Is a guild allow to AH BOE raid drops that mains no longer need (surge needle rings, BoE Sunwell patterns, nether vortex crafted goods, or even to sell stuff like Amani War Bears).

If the answer is yes, than a guild can support players 100% for raiding, with no outside farming needed (as long as you put some work into maintaining the guild bank.) However if the answer is no, then the answer is no.

There has to be an income source somewhere. Flasks don't grow on trees, and bosses don't drop enough gold to sustain repairs + consumables (not to mention enchants and gems).

Fusion members as a whole have not had to pay for any raiding type item for years now. All flasks, gems, enchants, repairs, etc, are all paid for by the guild. We even finance people swapping trade skills. This comes with a price though. We ran ZA speed runs for months after the guild had bears. I don't know exactly how many we sold, but for the last 3 weeks we were selling 3 bears per reset (3 days). That's over 20 bears at 5k gold a pop. Prior to that we had been selling 2 bears almost every reset for a fairly long time (2 months maybe?).

In addition, we had been supplementing this by selling sunmotes, hearts of darkness, and nether vortexes. For a short time we also sold BT and Hyjal loot, however it is a bit cumbersome, and not something we actively try to do.

If there is a mechanic similar to those listed above, then yes, a guild can be 100% self sufficient without any member having to individually farm (unless it's for personal reasons).

However, with that said, it is very hard to sell stuff right now. Purely speculation, but it seems that a lot of gold has been taken out of the system, or people are sitting on very large stashes for no apparent reason. In addition, the fact that content is a joke allows anyone to do it, and consequently, there is no market to sell items (BOE epics already hitting rock bottom prices).

We've sold the occasional achievement (e.g. 2k for just running Malygos), and some gear, but most people want the rare best-in-slot items and for one, those don't drop that often -- but more importantly, our raiders still need them.

Even selling Sarth3D mounts is difficult (Admittedly, our asking price is steep -- 25k -- and Turalyon is cheap.) Even so, I know some people can afford it, but I am curious as to how much gold is in the economy.

I have a feeling that items such as the Travelers Mammoth, Grand Ice Mammoth, Mechanohog, etc - have proven to be extremely large money sinks that are taking a great deal of wealth out of the economy. That combined with the fact that a Isle of Quel'danas does not exist at the moment. The influx of gold to the economy we seen at the end of the expansion was like no other, and I'm not sure Blizzard will introduce another quest hub like that again.

Anyone had any experiences trying to make money on a guild level since Wrath launch that they'd like to share?

Priests   14 Nov 2009 19:13 3.2.2a
 

Hei I'm a holy raiding Priest since MC. I can tell you it was hard back then. Grinding was near impossible and I had(!) to learn how to play the AH.

Nowadays I don't grind any more. Nor do I farm anything. Repair costs seem to match with what raiding gives back to me. And all the consumables, enchants and glyphs I take from the guild bank. And so does everyone else.

We di enough for crystals and stuff. Freya drops enough flowers and flasks for one week.

In my guild only the fish seems to be a problem sometimes. We dont have a lot of fisherman ;)

How ever, a good Guild system is the only thing one needs to cover all the outgoing money I think. It seems to be working for you guys as well. With a little different scale at least ;P We only do 10s.

Good read btw, thank you.
-Priest

The Myth of the Cash-Flow Positive Raider
Add a comment (Comments: 6)

Bazz is the Guildleader, Raidleader, and Main Tank of Fusion, and is the guy responsible for our awesome guild bank. I asked him to post about his opinion on raiders and cash.

Today there was an interesting thread on our Turalyon forums. The poster claims:

There was once a wise old saying that man cannot live on bread alone, given that you still need water and a scource of Vitamin A and C, this saying would not be far from the truth. In the wake of the most recent expansion, coupled with a change in attitude from Blizzard toward the gold selling scourge (Sunwell island daily quests etc) these here are profitable times for many. But is it enough? So here is the issue I am putting forward to debate from anyone willing to answer:

That a level 80 raider using only the income derived from Raids and heroic 5-person dungeons, sustain a profit after all expenses (Flasks, repairs, enchants on new gear etc) have been taken into consideration. Without having to rely on outside revenue streams like the AH or tips from crafting.

Where do you stand on this myth?

The poster claimed it was possible as long as you were raiding 3x/week, in wasn't progression content (i.e. not too many wipes) and you can run two heroics a day.

With the content as it stands now and if these conditions are met, the profits sustained from doing all the above would be at best marginal, but I would say its within the realms of possibility.

There are a lot more conditions here than specified so far. The big one I am thinking of is:

Is a guild allow to AH BOE raid drops that mains no longer need (surge needle rings, BoE Sunwell patterns, nether vortex crafted goods, or even to sell stuff like Amani War Bears).

Read more posts by Bazz

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