Anub Articles

Heroic Anub'arak Kiting Flowchart
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A brief bit of humor and information from the StratFu forums for those working on Heroic Anub 25, this flowchart shows how Renaissance on Ravenholdt-EU kites Anub (chart created by Coldbear):

Heroic Anub'arak Kiting FLOWCHART

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Anub tank guide and Arcane Mage guides
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First off I'd like to thank Finkill of <Rush> for sharing his incredible Anub tanking guide here on StratFu. This is a must-read for all tanks and raidleaders and includes a video:

Anub'arak Add Tanking (Warrior)

We also have an up-to-date Arcane Mage guide now, thanks to Stupiful of <Critical Miss>:

Arcane Mage Guide

Finally, if you're an arcane mage who can handle some math, you'll also want to check out this guide from Tashur of <War Machine>, as he explains why fishing for MBarr procs can be very mana-expensive:

A Guide to Missile Barrage Proc Rates

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Video: Anub'arak 25 Heroic with YOGS

Get a feeling of what it's like to raid with YOGS! We're saving the world, one bug at a time. This kill was realm #1, EU #163 World #340, but damn hard work!

Boss:Anub'arak
Zone:Trial of the Crusader
Class:Death Knight
Role:Physical DPS
Mode:Heroic
Group size:25-man
yogscast
<YOGS>
8 guides
Created: 01 Nov 2009
Updated: 19 weeks ago
Twins and Anub Strats and Video
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Some more great strats to announce from the community:

First off, one of the most amusing Anub videos I've seen from Brakthir of Phantom Elite. It's a good Anub kill video in general, but the 8 minute mark is definitely worth watching through to the end, as it may not be clean but it's effective! Anub First Kill - Full Wipe

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The Fallacy of "Doable"
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This is mostly about Bloodlust, but it also spills over into a bit of Anub ranting, which I've kept confined to guildchat and irc (irc.gamesurge.net #stratfu) up until now.

I tried to post about this on the WoW boards but got greeted with "ur bad if u think u need lust 2 complete an encounter HAHA u suck." No one there with the capacity to understand the difference between "doable" and "easier" and why it matters on the cutting edge of content (which varies by guild -- it could be world-first Anub, it could be just getting past faction champions on normal.) So instead I post it here.

  • GC: 10's are doable without Bloodlust/Heroism
  • "Doable" helps repeat kills more than first kills
  • What does this have to do with bosses?
  • The fallacy of "doable" has nothing to do with skill or world rank
  • Bring the player not the class
  • Armchair designer time

Text of the article is after the cut:

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3.2.2 today
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Non-numbers summary of what you should expect from a PvE standpoint:

  • Slightly lower physical DPS overall (but some 4pc bonuses are fixed, so that mitigates it)
  • Lower rogue AE, no more rogue AE interrupts (yogg+0; anub if you used that)
  • higher eleshm DPS
  • slightly higher spriest DPS
  • higher paladin AE DPS
  • very minor (~20-30 net dps) fire mage DPS increase
  • substantial arcane mage DPS increase
  • BM hunter DPS increase
  • Volley coefficient buff (from 0.0586 to 0.0837)

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Holy Wrath Hotfix
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http://forums.worldofwarcraft.com/thread.html?topicId=19820321968&sid=1:

We just deployed a hotfix to modify Holy Wrath so this spell has the same diminishing return mechanics that other player stun spells and abilities currently have. This will prevent Undead creatures that we wish to be susceptible to stun from being permanently stunned if you include enough Paladins in your raid who then rotate their Holy Wrath casts.

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