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Blizzcon: Saturday Q&A and WoW Systems Panels
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Thank you to the awesome bloggers at Blizzcon whose multiple updates are allowing me to condense them into one unified summary. Next year I may have time to go myself!

Contents

  • Guilds
    • Leveling, talents, heirlooms
    • achievements
    • Other guild extras
    • Guild-wide information
  • Mastery System
  • Path of the Titans
  • Q&A

Details after the break:

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Blizzcon: Details
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Contents

  • Goblins, Worgens
  • Guild advancement preview
  • Archaeology preview

Details after the break:

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Blizzcon: Cataclysm looking good
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Blizzard World of Warcraft: Cataclysm

Bibi was, as always, 100% right on what he posted for 4.0. But we got a whole bunch of other information as well. Random highlights:

  • Deathwing making an appearance
  • Horde: Goblin (mount is a go-kart with spikes)
  • Alliance: Worgen
  • New zones (Grim Batol, Udlam, etc.) and revamped old zones
  • Barrens split in half by volcanos (I blame barrens chat)
  • Desolace will be a bright green meadow
  • Darkshire flooded
  • Heroic Shadowfang Keep and Heroic Deadmines

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Death's Demise: the video and strategies
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Well for those curious about what addon we were talking about.... here's the video in all its glory. Sorry for not having a streaming version set, still getting it uploaded everywhere:

http://www.filefront.com/14211137/fusion-yogg-0-pre-nerf.mp4

Update: Streaming is now available at Warcraft Movies!

Warcraft Movies: Fusion Yogg+0: Dual-perspective by Kyth (StratFu)

What makes our video special is that it's simultaneously the view of me, a mage, who is up top doing tentacles, and then attacking Yogg in P3, and Krez, a hunter, who takes portals and is part of our leet puller crew for P3.

It also has vent, with a music background to keep you from getting bored.

Since only a handful of guilds did these fights pre-nerf, I'll do a quick review of the two main strategy types that developed to explain why, for example, some guilds used an addon and others didn't -- it had nothing to do with skill and everything to do with which strategy you chose.

Keep in mind the nerfs because they explain why people used these "dumb convoluted" strategies to kill him pre-nerf:

  • Immortal guardians didn't used to change names when they got beaconed: you had to just tab target through the clump or mouse-target a mob with a purple hunters mark symbol on their had. Now of course you can use a very simple /target macro, trivializing that portion of the fight
  • You used to be able to get up to five beacons at once: now you can only get three. But the older strategies were focused around how you handled 4-5 beacons, since those required a lot more people to handle or a lot more AE dps, depending on your strategy.

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StratFu partnership with GuiasWoW.com
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If anyone out there is bilingual in German, French, or Russian and is interested in doing text and/or audio translations and recording, please contact me at kyth@stratfu.com.

We've teamed up with Belelros over at GuiasWoW.com to translate our guides and videos into Spanish. If you want to hear what Hodir hardmode sounds like en español, check it out:

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Hodir Hard Mode: Tutorial and Video
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Starting with this week, and continuing for the next four weeks, we'll be releasing strategies and videos for the four Keepers as part of a "Road to Algalon" project.

This week is the first: Hodir

image

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Hardmode Mimiron 25 killed -- video
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Harder than Freya, I felt such a tremendous sense of relief when we killed this last night. We went about 30 minutes over our normal raid time because we'd had two 0% wipes earlier in the evening (to enrage.)

I'll write more later, but for now, a video:

image

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Vezax25 Hardmode: US First
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We got our first US-first kill last night. And, man what a rush -- the first time we've gotten a kill that early.

We started out in Ulduar at a disadvantage: due to our guild Vegas trip we only raided 2 days that week. And in general we have a time disadvantage: we raid 22 hours a week max and we didn't change that even in week 1 of Ulduar.

(edit) apparently the trolls need clarification that it was the second week of Ulduar we were out in Vegas (even though that's well-documented in posts here earlier.) THERE YOU GO INTERNET TOUGH GUYS!

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