December Blog Posts

Posted by Kyth on Wed, 12/31/2008
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Who hasn't seen the hilarious raiding incident of a mage hitting mirror image and then having "Surprise! You've got aggro!" as the invisible buff wears off and a dragon goes charging for his throat?

Up until today mages have had to pre-emptively invis (not really an option during Tenebron and Shadron on Sarth3D), beg for hand of salv's, or just generally squeeze their eyes shut, hover a hand over iceblock, and hope.

Today after a bit of begging, a friend of mine released an update to his mod:

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Posted by Kyth on Wed, 12/31/2008
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A friend of mine wrote this mod for mutilate rogues, but it also allows anyone to see combo points on Malygos phase 3. Don't worry, unless you're a rogue you won't see anything at any time *other* than Malygos P3 (and the Aces High! daily):

http://www.wowinterface.com/downloads/info10665-MutilatePoints.html

I can't recommend it enough, especially while learning.

To get to the GUI config, hit Escape, click on Interface, and click on the Addons tab.

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Posted by Kyth on Tue, 12/30/2008
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Discerning Eye of the Beast is quite useful for mana-based classes, even at 80, even on their mains.

You can wear two (they aren't unique-equipped), and while their lack of a clicky makes them poor for a boss, their worn effect is awesome for trash mobs, whether you're soloing, getting drakes out of CoT:Strat, or speed-clearing Naxx:

Equip: Increases spell power by 75.
Equip: Restores 2% of your maximum mana whenever you kill a target that yields experience or honor.

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Posted by Kyth on Tue, 12/30/2008
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While I'm on the topic, might as well mention the other seemingly-difficult raid achievement: Denyin the Scion

Deliver a killing blow to a Scion of Eternity while riding on a hover disk on Heroic Difficulty.

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Posted by Kyth on Tue, 12/30/2008
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Last night we took 25 people into Sartharion. Only 10 were alive 5 seconds after engage.

Why?

We working on getting the achievements for Heroic: Glory of the Raider! (just 5-minute Malygos left.)

The trick for the Sarth achievement is that it doesn't actually look to see if you live until the end, only that you didn't get hit by any of the lava meteors. So simply have the people getting the achievement get naked, click off buffs, and then run gloriously into Sarth's cleave or breath at the start.

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Posted by Kyth on Mon, 12/29/2008
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Sorry for just a string of AddOns lately, but I've been spending all my free time finishing up my latest addon and haven't had a lot of free cycles for strategies or movies.

http://www.wowinterface.com/downloads/info10296-Antislack.html

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Posted by Kyth on Sat, 12/27/2008
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Running efficient raids is so important to me that I wrote a whole article on it. But that's not the topic of this entry.

The topic is an addon I wrote over a year ago to actually help track how efficient your raid is: DownTimer.

Most of the "lost time" on a raid has nothing to do with DPS, and everything to do with spending too much time out of combat on loot, moving from place to place, assigning targets, etc. (it's all covered in the article above.)

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Posted by Kyth on Fri, 12/26/2008
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http://www.wowinterface.com/downloads/info11461-BadgeBlocker.html

Lets you block the spam from people looting things like badges and stonekeeper's shards.

From the author on WoWInterface:

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Posted by Kyth on Thu, 12/25/2008
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This is my latest favorite mod for raiding: FailBot

Quoting from WoW Interface's page:

Add some public humiliation to your raid!

Displays in raid chat whenever a raid member "fails." Will report when someone...

* is hit by an eruption on Heigan
* misses the jump on Thaddius
* crosses 3 or more opposite charges on Thaddius (so 1 person hitting 10 people would display just the one person's name)
* is hit by a frost breath on Sapphiron
* is hit by a void zone on Kel'Thuzad

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Posted by Kyth on Wed, 12/24/2008
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Sebudai of <Juggernaut> says: "We had 3 people die to Decimate because our Commanding Shout faded at precisely the wrong split second causing us to get hit for more than our max health."

That would be a very depressing end to an otherwise-successful Immortal run.

Make sure you either refresh it early or don't use it -- although moving in and out of range of a warlock imp may cause the same problem.

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